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    • CommentAuthorphilip
    • CommentTimeApr 21st 2008
     
    Clayton wrote:


    I am working with a player (presently AS 2 in CS3) that Captivate and other swf content. For some reason, after pre-loading, the Captivate-generated swf files start on slide 1 (the second slide) when played the first time, and I cannot get them to start at slide 0.

    I have exauhsted the Adobe and other forums on this - any ideas as to why this is happening? Thanks


    I've never heard of that one before. It makes me curious how your Captivates are built, and whether they have any "jump to slide 2" scripts happening in slide 1. Do the Captivates play correctly when viewed by themselves?

    If you're trying to control the Captivates from your Flash SWF using ActionScript, maybe your code is accidentally setting the Captivate to go to the next slide.
    • CommentAuthorclayton
    • CommentTimeApr 22nd 2008
     
    I am narrowing the issue down - "rdcmndPreviousSlide = 1" does not work on question slides, when the slides are parked asking for an answer, or when the question has been answered. Neither does rdcmndRewindAndPlay. I have the issue posted on the Captivate forums under "Export", however, these types of quesiton have met with little acknowledgement and few answers there.

    Have you tried using question slides in your custom player with any success?

    I will post a solution when I find one.
    • CommentAuthorphilip
    • CommentTimeApr 22nd 2008
     
    The quiz manager lets you control whether slides allow backwards movement... maybe that option is set to "no" in your project. If it's set to 'yes', you might have found an honest-to-goodness bug! :)

    I generally avoid Captivate questions slides whenever possible. They're a good idea, but simply too clunky for my tastes. At the office, we generally use Articulate Quizmaker when we need quick and easy Flash-based quizzes. Personally, I'm trying to stick to HTML and JavaScript for quizzes, to ensure maximum compatibility and flexibility. It's more up-front work, though.

    Thanks for posting, I'm interested to see if you find a solution.
    • CommentAuthorclayton
    • CommentTimeApr 25th 2008
     
    Yes, I did. Preloading is essential to my application and could not be removed. So, I wrote code that, when a Captivate is identified, unloads and re-loads the swf. It is already cached, so causes no delay, and starts over in most cases.

    So far, the only sticky variable problem happens when only 1 attempt is set on the question slides published - these do not completely restart with this method. This should be easily fixed by using removeMovieClip instead of unloadClip (the former destroys all clip variables in memory, according to what I have read, but I have not tried it yet). Thanks again for hosting a great forum.